Netty中,通讯的双方建立连接后,会把数据按照ByteBuf的方式进行传输,例如http协议中,就是通过HttpRequestDecoder对ByteBuf数据流进行处理,转换成http的对象。基于这个思路,我自定义一种通讯协议:Server和客户端直接传输java对象。 实现的原理是通过Encoder把java对象转换成ByteBuf流进行传输,通过Decoder把ByteBuf转换成java对象进行处理。 参看:http://blog.csdn.net/u013252773/article/details/21608951
Netty中,通讯的双方建立连接后,会把数据按照ByteBuf的方式进行传输,例如http协议中,就是通过HttpRequestDecoder对ByteBuf数据流进行处理,转换成http的对象。基于这个思路,我自定义一种通讯协议:Server和客户端直接传输java对象。
实现的原理是通过Encoder把java对象转换成ByteBuf流进行传输,通过Decoder把ByteBuf转换成java对象进行处理,处理逻辑如下图所示:
使用的jar包:
使用的log4j.xml文件:
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | <? xml version = "1.0" ?> <! DOCTYPE log4j:configuration SYSTEM "log4j.dtd"> < log4j:configuration xmlns:log4j = "http://jakarta.apache.org/log4j/" > < appender name = "CONSOLE" class = "org.apache.log4j.ConsoleAppender" > < layout class = "org.apache.log4j.PatternLayout" > < param name = "ConversionPattern" value = "[%-5p] [%d] [%t] [%c] %m%n" /> </ layout > </ appender > < appender name = "FILE" class = "org.apache.log4j.DailyRollingFileAppender" > < param name = "File" value = "./log/netty.log" /> < layout class = "org.apache.log4j.PatternLayout" > < param name = "ConversionPattern" value = "[%-5p] [%d] [%t] [%c] %m%n" /> </ layout > </ appender > < appender name = "FILE_ERR" class = "org.apache.log4j.DailyRollingFileAppender" > < param name = "File" value = "./log/netty_err.log" /> < param name = "Threshold" value = "ERROR" /> < layout class = "org.apache.log4j.PatternLayout" > < param name = "ConversionPattern" value = "[%-5p] [%d] [%t] [%c] %m%n" /> </ layout > </ appender > < logger name = "io.netty" additivity = "false" > < level value = "INFO,DEBUG" /> < appender-ref ref = "FILE" /> < appender-ref ref = "FILE_ERR" /> < appender-ref ref = "CONSOLE" /> </ logger > < logger name = "com.yao" additivity = "false" > < level value = "INFO,DEBUG" /> < appender-ref ref = "FILE" /> < appender-ref ref = "FILE_ERR" /> < appender-ref ref = "CONSOLE" /> </ logger > < root > < level value = "debug" /> < appender-ref ref = "FILE" /> < appender-ref ref = "CONSOLE" /> < appender-ref ref = "FILE_ERR" /> </ root > </ log4j:configuration > |
传输的java bean为Person:
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | package com.yao.nettyobject; import java.io.Serializable; // 必须实现Serializable接口 public class Person implements Serializable{ private static final long serialVersionUID = 1L; private String name; private String sex; private int age; public String toString() { return "name:" + name + " sex:" + sex + " age:" + age; } public String getName() { return name; } public void setName(String name) { this .name = name; } public String getSex() { return sex; } public void setSex(String sex) { this .sex = sex; } public int getAge() { return age; } public void setAge( int age) { this .age = age; } } |
Server端类:Server PersonDecoder BusinessHandler
1、Server:启动netty服务
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | package com.yao.nettyobject; import io.netty.bootstrap.ServerBootstrap; import io.netty.channel.ChannelFuture; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelOption; import io.netty.channel.EventLoopGroup; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.socket.SocketChannel; import io.netty.channel.socket.nio.NioServerSocketChannel; public class Server { public void start( int port) throws Exception { EventLoopGroup bossGroup = new NioEventLoopGroup(); EventLoopGroup workerGroup = new NioEventLoopGroup(); try { ServerBootstrap b = new ServerBootstrap(); b.group(bossGroup, workerGroup).channel(NioServerSocketChannel. class ) .childHandler( new ChannelInitializer<SocketChannel>() { @Override public void initChannel(SocketChannel ch) throws Exception { //解码 ch.pipeline().addLast( new PersonDecoder()); //业务处理 ch.pipeline().addLast( new BusinessHandler()); } }).option(ChannelOption.SO_BACKLOG, 128 ) .childOption(ChannelOption.SO_KEEPALIVE, true ); ChannelFuture f = b.bind(port).sync(); f.channel().closeFuture().sync(); } finally { workerGroup.shutdownGracefully(); bossGroup.shutdownGracefully(); } } public static void main(String[] args) throws Exception { Server server = new Server(); server.start( 8000 ); } } |
2、PersonDecoder:把ByteBuf流转换成Person对象,其中ByteBufToBytes是读取ButeBuf的工具类,上一篇文章中提到过,在此不在详述。ByteObjConverter是byte和obj的互相转换的工具。
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | package com.yao.nettyobject; import io.netty.buffer.ByteBuf; import io.netty.channel.ChannelHandlerContext; import io.netty.handler.codec.ByteToMessageDecoder; import java.util.List; public class PersonDecoder extends ByteToMessageDecoder { @Override protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception { ByteBufToBytes read = new ByteBufToBytes(); Object obj = ByteObjConverter.byteToObject(read.read(in)); out.add(obj); } } |
3、BusinessHandler 读取Person信息,并打印
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | package com.yao.nettyobject; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelInboundHandlerAdapter; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; public class BusinessHandler extends ChannelInboundHandlerAdapter { private Log logger = LogFactory.getLog(BusinessHandler. class ); @Override public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception { Person person = (Person) msg; logger.info( "BusinessHandler read msg from client :" + person); } @Override public void channelReadComplete(ChannelHandlerContext ctx) throws Exception { ctx.flush(); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { } } |
Client端的类:Client ClientInitHandler PersonEncoder
1、Client 建立与Server的连接
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | package com.yao.nettyobject; import io.netty.bootstrap.Bootstrap; import io.netty.channel.ChannelFuture; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelOption; import io.netty.channel.EventLoopGroup; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.socket.SocketChannel; import io.netty.channel.socket.nio.NioSocketChannel; public class Client { public void connect(String host, int port) throws Exception { EventLoopGroup workerGroup = new NioEventLoopGroup(); try { Bootstrap b = new Bootstrap(); b.group(workerGroup); b.channel(NioSocketChannel. class ); b.option(ChannelOption.SO_KEEPALIVE, true ); b.handler( new ChannelInitializer<SocketChannel>() { @Override public void initChannel(SocketChannel ch) throws Exception { //编码 ch.pipeline().addLast( new PersonEncoder()); // ch.pipeline().addLast( new ClientInitHandler()); } }); ChannelFuture f = b.connect(host, port).sync(); f.channel().closeFuture().sync(); } finally { workerGroup.shutdownGracefully(); } } public static void main(String[] args) throws Exception { Client client = new Client(); client.connect( "127.0.0.1" , 8000 ); } } |
2、ClientInitHandler 向Server发送Person对象
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | package com.yao.nettyobject; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelInboundHandlerAdapter; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; public class ClientInitHandler extends ChannelInboundHandlerAdapter { private static Log logger = LogFactory.getLog(ClientInitHandler. class ); @Override public void channelActive(ChannelHandlerContext ctx) throws Exception { logger.info( "HelloClientIntHandler.channelActive" ); Person person = new Person(); person.setName( "yaokj" ); person.setSex( "man" ); person.setAge( 30 ); ctx.write(person); ctx.flush(); } } |
3、PersonEncoder 把Person对象转换成ByteBuf进行传送
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | package com.yao.nettyobject; import io.netty.buffer.ByteBuf; import io.netty.channel.ChannelHandlerContext; import io.netty.handler.codec.MessageToByteEncoder; public class PersonEncoder extends MessageToByteEncoder<Person> { @Override protected void encode(ChannelHandlerContext ctx, Person msg, ByteBuf out) throws Exception { byte [] datas = ByteObjConverter.objectToByte(msg); out.writeBytes(datas); ctx.flush(); } } |
工具类:ByteObjConverter
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | package com.yao.nettyobject; import java.io.ByteArrayInputStream; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; public class ByteObjConverter { public static Object byteToObject( byte [] bytes) { Object obj = null ; ByteArrayInputStream bi = new ByteArrayInputStream(bytes); ObjectInputStream oi = null ; try { oi = new ObjectInputStream(bi); obj = oi.readObject(); } catch (Exception e) { e.printStackTrace(); } finally { try { bi.close(); } catch (IOException e) { e.printStackTrace(); } try { oi.close(); } catch (IOException e) { e.printStackTrace(); } } return obj; } public static byte [] objectToByte(Object obj) { byte [] bytes = null ; ByteArrayOutputStream bo = new ByteArrayOutputStream(); ObjectOutputStream oo = null ; try { oo = new ObjectOutputStream(bo); oo.writeObject(obj); bytes = bo.toByteArray(); } catch (Exception e) { e.printStackTrace(); } finally { try { bo.close(); } catch (IOException e) { e.printStackTrace(); } try { oo.close(); } catch (IOException e) { e.printStackTrace(); } } return bytes; } } |
工具类:ByteBufToBytes
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1 2 3 4 5 6 7 8 9 10 11 12 | package com.yao.nettyobject; import io.netty.buffer.ByteBuf; public class ByteBufToBytes { public byte [] read(ByteBuf datas) { byte [] bytes = new byte [datas.readableBytes()]; datas.readBytes(bytes); return bytes; } } |
通过上述代码,实现了Server端与Client端直接使用person对象进行通信的目的。基于此,可以构建更为复杂的场景:Server端同时支撑多种协议,不同的协议采用不同的Decoder进行解析,解析结果保持统一,这样业务处理类可以保持接口一致。下一节将编写这样一个案例。
本例中需要注意的事项是:
1、Person对象必须实现Serializable接口,否则不能进行序列化。
2、PersonDecoder读取ByteBuf数据的时候,并没有对多次流式数据进行处理,而是简单的一次性接收,如果数据量大的情况下,可能会出现数据不完整,这个问题会在后续的学习中解决。