<WPF> xaml代码如何使用c#编写
<Window x:Class="grid面板的使用.MainWindow"xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"xmlns:d="http://schemas.microsoft.com/expression/blend/2008"xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"xmlns:local="clr-namespace:grid面板的使用"mc:Ignorable="d"Title="MainWindow" Height="450" Width="800"><Grid ShowGridLines="True"><Grid.RowDefinitions><RowDefinition Height="100"/><RowDefinition Height="auto"/><RowDefinition Height="100*"/></Grid.RowDefinitions><Grid.ColumnDefinitions><ColumnDefinition Width="33*"/><ColumnDefinition Width="auto"/><ColumnDefinition Width="67*"/></Grid.ColumnDefinitions><Button Content="no1" Grid.Row="0" Grid.Column="0"/><Button Content="no2" Grid.Row="1" Grid.Column="0"/><Button Content="no3" Grid.Row="2" Grid.Column="0"/><GridSplitter HorizontalAlignment="Center" Width="6" Grid.Row="0" Grid.Column="1" Grid.RowSpan="3"/><Button Content="no4" Grid.Row="0" Grid.Column="2"/><Button Content="no4" Grid.Row="1" Grid.Column="2"/><Button Content="no4" Grid.Row="2" Grid.Column="2"/></Grid>
</Window>
using System.Windows;
using System.Windows.Controls;namespace grid面板的使用
{public partial class MainWindow : Window{public MainWindow(){InitializeComponent();// 创建grid面板Grid grid = new Grid();grid.ShowGridLines = true;//显示布局线// 定义行grid.RowDefinitions.Add(new RowDefinition { Height = new GridLength(100) });grid.RowDefinitions.Add(new RowDefinition { Height = GridLength.Auto });grid.RowDefinitions.Add(new RowDefinition { Height = new GridLength(100, GridUnitType.Star) });// 定义列grid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(33, GridUnitType.Star) });grid.ColumnDefinitions.Add(new ColumnDefinition { Width = GridLength.Auto });grid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(67, GridUnitType.Star) });Button button1 = new Button { Content = "no1" };//新建button对象Grid.SetRow(button1, 0); //设置button所在的行Grid.SetColumn(button1, 0); //设置button 所在的列grid.Children.Add(button1); //加入集合中Button button2 = new Button { Content = "no2" };Grid.SetRow(button2, 1);Grid.SetColumn(button2, 0);grid.Children.Add(button2);Button button3 = new Button { Content = "no3" };Grid.SetRow(button3, 2);Grid.SetColumn(button3, 0);grid.Children.Add(button3);// 创建分割栏 GridSplitter gridSplitter = new GridSplitter{HorizontalAlignment = HorizontalAlignment.Center,Width = 6};Grid.SetRow(gridSplitter, 0);Grid.SetColumn(gridSplitter, 1);Grid.SetRowSpan(gridSplitter, 3);//设置分割栏 的跨行grid.Children.Add(gridSplitter);// Create more Buttons and add them to GridButton button4 = new Button { Content = "no4" };Grid.SetRow(button4, 0);Grid.SetColumn(button4, 2);grid.Children.Add(button4);Button button5 = new Button { Content = "no4" };Grid.SetRow(button5, 1);Grid.SetColumn(button5, 2);grid.Children.Add(button5);Button button6 = new Button { Content = "no4" };Grid.SetRow(button6, 2);Grid.SetColumn(button6, 2);grid.Children.Add(button6);// Set the Grid as the Content of the Windowthis.Content = grid;}}
}
直观体验 依赖属性
c#代码
namespace YourNamespace
{public partial class MainWindow : Window{public MainWindow(){InitializeComponent();// 创建 StackPanelStackPanel stackPanel = new StackPanel();// 创建 TextBlock,并将 FontSize 设置为 32pt(32pt = 32 * 96 / 72 像素)TextBlock textBlock = new TextBlock{FontSize = 32 * 96.0 / 72.0, // 将 32 点转换为像素Text = "hhhhh"};// 将 TextBlock 添加到 StackPanelstackPanel.Children.Add(textBlock);// 创建 Button,它会继承 StackPanel 的 FontSizeButton button = new Button{Content = "gggg"};// 将 Button 添加到 StackPanelstackPanel.Children.Add(button);// 将 StackPanel 设置为 Window 的内容this.Content = stackPanel;}}
}
我觉得还是先看懂依赖属性再来总结 ,因为图片中, Foreground同样是 依赖属性,为什么button没有沿袭这个属性???
未完,待续............................519页