CMake创建OpenGL项目
在编译第三方库时,最好都用CMake来构建,这样都会有xxxConfig.cmake
或xxx_config.cmake
,方便使用。
# CMakeList.txt: OpenGLCMakeTemplate 的 CMake 项目,在此处包括源代码并定义
# 项目特定的逻辑。
#
cmake_minimum_required (VERSION 3.8)# 如果支持,请为 MSVC 编译器启用热重载。
if (POLICY CMP0141)cmake_policy(SET CMP0141 NEW)set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$<IF:$<AND:$<C_COMPILER_ID:MSVC>,$<CXX_COMPILER_ID:MSVC>>,$<$<CONFIG:Debug,RelWithDebInfo>:EditAndContinue>,$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>>")
endif()project ("OpenGLCMakeTemplate")list(APPEND CMAKE_PREFIX_PATH
"E:/GLFW/lib/cmake"
"E:/glew/lib/cmake"
"E:/gl3w/share/gl3w"
"E:/GLFW/lib/cmake"
)
set(GLM_CMAKELIST_DIR "E:/glm")
add_subdirectory("${GLM_CMAKELIST_DIR}" "${CMAKE_BINARY_DIR}/glm_build")add_executable (${PROJECT_NAME}
"main.cpp"
"Utils.h"
"Utils.cpp"
"ErrorUtil.h"
"ErrorUtil.cpp"
)if (CMAKE_VERSION VERSION_GREATER 3.12)set_property(TARGET ${CMAKE_PROJECT_NAME} PROPERTY CXX_STANDARD 20)
endif()find_package(glew REQUIRED)
find_package(gl3w REQUIRED)
find_package(glfw3 REQUIRED)target_link_libraries(${PROJECT_NAME} PRIVATE GLEW::glew_s)
target_link_libraries(${PROJECT_NAME} PRIVATE gl3w)
target_link_libraries(${PROJECT_NAME} PRIVATE glfw)add_custom_command(TARGET ${PROJECT_NAME} POST_BUILDCOMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_SOURCE_DIR}/vertShader.glsl ${CMAKE_BINARY_DIR}
)