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Silverlight的扩展对话框(带有窗体图标)

  以前使用了微软自带的ChildWindow类,但是发现它并不能使用图标,而由于最近需要一个能使用图标的弹出式窗体,于是就自己编了一个,还不错,因此和大家分享一下。

  它的用法和ChildWindow一模一样,只是多了一个功能。

效果:

2010091018203660.png

1、窗体弹出、收缩效果类。PopWindowAutomationPeer.cs

  /// <summary>
    /// 窗体效果
    /// </summary>
    /// <QualityBand>Preview</QualityBand>
    public class PopWindowAutomationPeer : FrameworkElementAutomationPeer, IWindowProvider, ITransformProvider
    {
        #region Data

        /// <summary>
        /// 指示该窗体是否是最顶部窗体
        /// </summary>
        private bool _isTopMost;

        #endregion Data

        #region 属性

        /// <summary>
        /// 获取和设置指示该窗体是否是最顶部窗体的值
        /// true 则是,Flase不是
        /// </summary>
        private bool IsTopMostPrivate
        {
            get
            {
                return this._isTopMost;
            }
            set
            {
                if (this._isTopMost != value)
                {
                    this._isTopMost = value;
                    this.RaisePropertyChangedEvent(WindowPatternIdentifiers.IsTopmostProperty, !this._isTopMost, this._isTopMost);
                }
            }
        }

        /// <summary>
        /// 获取ChildWindow
        /// </summary>
        private PopWindow OwningChildWindow
        {
            get
            {
                return (PopWindow)Owner;
            }
        }

        #endregion Properties

        public PopWindowAutomationPeer(Wjq.SL.View.PopWindow owner)
            : base(owner)
        {
            if (owner == null)
            {
                throw new ArgumentNullException("owner");
            }
            this.RefreshIsTopMostProperty();
        }

        #region 重载方法

        /// <summary>
        /// 获取此控件模式
        /// <see cref="T:System.Windows.Automation.Peers.ChildWindowAutomationPeer" />.
        /// </summary>
        public override object GetPattern(PatternInterface patternInterface)
        {
            if (patternInterface == PatternInterface.Transform || patternInterface == PatternInterface.Window)
            {
                return this;
            }
           
            return base.GetPattern(patternInterface);
        }

        /// <summary>
        /// 获取
        /// <see cref="T:System.Windows.Automation.Peers.AutomationControlType" />
        /// 与此相关的元素
        /// <see cref="T:System.Windows.Automation.Peers.ChildWindowAutomationPeer" />.
        /// Called by
        /// <see cref="M:System.Windows.Automation.Peers.AutomationPeer.GetAutomationControlType" />.
        /// </summary>
        protected override AutomationControlType GetAutomationControlTypeCore()
        {
            return AutomationControlType.Window;
        }

        /// <summary>
        /// 获取与此相关的对象类的名称
        /// </summary>
        /// <returns></returns>
        protected override string GetClassNameCore()
        {
            return this.Owner.GetType().Name;
        }

        /// <summary>
        /// 获取与此相关的文本标签
        /// </summary>
        /// <returns></returns>
        protected override string GetNameCore()
        {
            string name = base.GetNameCore();
            if (string.IsNullOrEmpty(name))
            {
                AutomationPeer labeledBy = GetLabeledByCore();
                if (labeledBy != null)
                {
                    name = labeledBy.GetName();
                }

                if (string.IsNullOrEmpty(name) && this.OwningChildWindow.Title != null)
                {
                    name = this.OwningChildWindow.Title.ToString();
                }
            }
            return name;
        }

        #endregion AutomationPeer overrides

        #region IWindowProvider

        /// <summary>
        /// 获取窗口的交互状态。
        /// </summary>
        /// <value>
        /// 该控件的交互状态,作为枚举值。
        /// </value>
        WindowInteractionState IWindowProvider.InteractionState
        {
            get
            {
                return this.OwningChildWindow.InteractionState;                    
            }
        }

        /// <summary>
        /// 获取一个值,指示窗体是否是模式窗体。
        /// </summary>
        /// <value>
        /// true则是
        /// </value>
        bool IWindowProvider.IsModal
        {
            get { return true; }
        }

        /// <summary>
        /// 获取一个值,指示是否是最顶层的窗口
        /// </summary>
        /// <value>
        /// True 是; 否则 false.
        /// </value>
        bool IWindowProvider.IsTopmost
        {
            get
            {
                return this.IsTopMostPrivate;
            }
        }

        /// <summary>
        ///获取一个值,指示是否窗口可以最大化。
        /// </summary>
        /// <value>False in all cases.</value>
        bool IWindowProvider.Maximizable
        {
            get { return false; }
        }

        /// <summary>
        /// 获取一个值,指示是否窗口可以最小化.
        /// </summary>
        /// <value>False in all cases.</value>
        bool IWindowProvider.Minimizable
        {
            get { return false; }
        }

        /// <summary>
        /// 获取窗口的可视状态。
        /// </summary>
        /// <value>
        /// <see cref="F:System.Windows.Automation.WindowVisualState.Normal" />
        /// in all cases.
        /// </value>
        WindowVisualState IWindowProvider.VisualState
        {
            get
            {
                return WindowVisualState.Normal;
            }
        }

        /// <summary>
        /// 关闭窗体
        /// </summary>
        void IWindowProvider.Close()
        {
            this.OwningChildWindow.Close();
        }

        /// <summary>
        /// 改变了窗口(视觉状态,如减少或最大化它)。
        /// </summary>
        /// <param name="state">
        /// The visual state of the window to change to, as a value of the
        /// enumeration.
        /// </param>
        void IWindowProvider.SetVisualState(WindowVisualState state)
        {
        }

        bool IWindowProvider.WaitForInputIdle(int milliseconds)
        {
            return false;
        }

        #endregion IWindowProvider

        #region ITransformProvider

        /// <summary>
        /// 移除控件
        /// </summary>
        void ITransformProvider.Move(double x, double y)
        {
            if (x < 0)
            {
                x = 0;
            }

            if (y < 0)
            {
                y = 0;
            }

            if (x > this.OwningChildWindow.Width)
            {
                x = this.OwningChildWindow.Width;
            }

            if (y > this.OwningChildWindow.Height)
            {
                y = this.OwningChildWindow.Height;
            }

            FrameworkElement contentRoot = this.OwningChildWindow.ContentRoot;

            if (contentRoot != null)
            {
                GeneralTransform gt = contentRoot.TransformToVisual(null);

                if (gt != null)
                {
                    Point p = gt.Transform(new Point(0, 0));

                    TransformGroup transformGroup = contentRoot.RenderTransform as TransformGroup;

                    if (transformGroup == null)
                    {
                        transformGroup = new TransformGroup();
                        transformGroup.Children.Add(contentRoot.RenderTransform);
                    }

                    TranslateTransform t = new TranslateTransform();
                    t.X = x - p.X;
                    t.Y = y - p.Y;

                    if (transformGroup != null)
                    {
                        transformGroup.Children.Add(t);
                        contentRoot.RenderTransform = transformGroup;
                    }
                }
            }
        }

        /// <summary>
        /// 大小改变
        /// </summary>
        void ITransformProvider.Resize(double width, double height)
        {
        }

        /// <summary>
        /// 旋转控件
        /// </summary>
        void ITransformProvider.Rotate(double degrees)
        {
        }

        /// <summary>
        /// 获取一个值,指示元素是否可以移动。
        /// </summary>
        /// <value>True in all cases.</value>
        bool ITransformProvider.CanMove
        {
            get { return true; }
        }

        /// <summary>
        /// 获取一个值,指示元素是否可以调整大小
        /// </summary>
        /// <value>False in all cases.</value>
        bool ITransformProvider.CanResize
        {
            get { return false; }
        }

        /// <summary>
        /// 获取一个值,指示元素是否可以旋转。
        /// </summary>
        /// <value>False in all cases.</value>
        bool ITransformProvider.CanRotate
        {
            get { return false; }
        }

        #endregion ITransformProvider

        #region Methods

        /// <summary>
        /// 如果ChildWindow不是最上面的元素则返回。
        /// </summary>
        /// <returns>Bool value.</returns>
        private bool GetIsTopMostCore()
        {
            return !(this.OwningChildWindow.InteractionState == WindowInteractionState.BlockedByModalWindow);
        }

        internal void RaiseInteractionStatePropertyChangedEvent(WindowInteractionState oldValue, WindowInteractionState newValue)
        {
            this.RaisePropertyChangedEvent(WindowPatternIdentifiers.WindowInteractionStateProperty, oldValue, newValue);
            this.RefreshIsTopMostProperty();
        }

        private void RefreshIsTopMostProperty()
        {
            this.IsTopMostPrivate = this.GetIsTopMostCore();
        }

        #endregion Methods
    }

 

2.控件类PopWindow.cs

/// <summary>
    /// 提供一个可以在父窗口或模块显示的窗口
    /// 与父窗口交互操作
    /// </summary>
    /// <QualityBand>预览</QualityBand>
    [TemplatePart(Name = PART_Chrome, Type = typeof(FrameworkElement))]
    [TemplatePart(Name = PART_CloseButton, Type = typeof(ButtonBase))]
    [TemplatePart(Name = PART_ContentPresenter, Type = typeof(FrameworkElement))]
    [TemplatePart(Name = PART_ContentRoot, Type = typeof(FrameworkElement))]
    [TemplatePart(Name = PART_Overlay, Type = typeof(Panel))]
    [TemplatePart(Name = PART_Root, Type = typeof(FrameworkElement))]
    [TemplateVisualState(Name = VSMSTATE_StateClosed, GroupName = VSMGROUP_Window)]
    [TemplateVisualState(Name = VSMSTATE_StateOpen, GroupName = VSMGROUP_Window)]
    public class PopWindow : ContentControl
    {
        #region 静态字段和常量

        /// <summary>
        /// 浏览器模板的名称的一部分.
        /// </summary>
        private const string PART_Chrome = "Chrome";

        /// <summary>
        /// 关闭按钮
        /// </summary>
        private const string PART_CloseButton = "CloseButton";

        /// <summary>
        /// ContentPresenter
        /// </summary>
        private const string PART_ContentPresenter = "ContentPresenter";

        /// <summary>
        /// The name of the ContentRoot template part.
        /// </summary>
        private const string PART_ContentRoot = "ContentRoot";

        /// <summary>
        /// 覆盖,模式窗体
        /// </summary>
        private const string PART_Overlay = "Overlay";

        /// <summary>
        /// The name of the Root template part.
        /// </summary>
        private const string PART_Root = "Root";

        /// <summary>
        /// The name of the WindowStates VSM group.
        /// </summary>
        private const string VSMGROUP_Window = "WindowStates";

        /// <summary>
        /// The name of the Closing VSM state.
        /// </summary>
        private const string VSMSTATE_StateClosed = "Closed";

        /// <summary>
        /// The name of the Opening VSM state.
        /// </summary>
        private const string VSMSTATE_StateOpen = "Open";

        /// <summary>
        /// 保存RootVisual.IsEnabled以前的值
        /// </summary>
        private static bool RootVisual_PrevEnabledState = true;

        /// <summary>
        /// Stores a count of the number of open ChildWindow instances.
        /// </summary>
        private static int OpenChildWindowCount = 0;

        #region 关闭按钮 CloseButton

        /// <summary>
        /// 获取或设置该控件是否有一个关闭按钮
        /// </summary>
        /// <value>
        /// 有则为true,无则为false
        /// 默认ture.
        /// </value>
        public bool HasCloseButton
        {
            get { return (bool)GetValue(HasCloseButtonProperty); }
            set { SetValue(HasCloseButtonProperty, value); }
        }

        /// <summary>
        /// 注入属性,标识控件是否有关闭按钮
        /// Register:用于关联
        /// PropertyMetadata:定义依赖项属性行为的某些方面,包括其注册条件
        /// </summary>
        public static readonly DependencyProperty HasCloseButtonProperty =
            DependencyProperty.Register(
            "HasCloseButton",
            typeof(bool),
            typeof(PopWindow),
            new PropertyMetadata(true, OnHasCloseButtonPropertyChanged));

        /// <summary>
        /// HasCloseButton 属性改变后发生
        /// </summary>
        /// <param name="d"> HasCloseButton 属性改变后发生.</param>
        /// <param name="e">DependencyPropertyChangedEventArgs which contains the old and new values.</param>
        private static void OnHasCloseButtonPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            PopWindow pw = (PopWindow)d;

            if (pw.CloseButton != null)
            {
                if ((bool)e.NewValue)
                {
                    pw.CloseButton.Visibility = Visibility.Visible;
                }
                else
                {
                    pw.CloseButton.Visibility = Visibility.Collapsed;
                }
            }
        }

        #endregion

        #region public Brush OverlayBrush

        /// <summary>
        /// 获取或设置绘制区域的画笔,当该控件打开时,绘制父窗体的画笔
        /// </summary>
        /// <value>
        /// 默认值是null
        /// </value>
        public Brush OverlayBrush
        {
            get { return (Brush)GetValue(OverlayBrushProperty); }
            set { SetValue(OverlayBrushProperty, value); }
        }

       /// <summary>
        /// OverlayBrush的注入属性,应用于绘制父窗体
       /// </summary>
        public static readonly DependencyProperty OverlayBrushProperty =
            DependencyProperty.Register(
            "OverlayBrush",
            typeof(Brush),
            typeof(PopWindow),
            new PropertyMetadata(OnOverlayBrushPropertyChanged));

        /// <summary>
        /// 当OverlayBrush的值改变时发生
        /// </summary>
        /// <param name="d">ChildWindow object whose OverlayBrush property is changed.</param>
        /// <param name="e">DependencyPropertyChangedEventArgs which contains the old and new values.</param>
        private static void OnOverlayBrushPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            PopWindow pw = (PopWindow)d;

            if (pw.Overlay != null)
            {
                pw.Overlay.Background = (Brush)e.NewValue;
            }
        }

        #endregion public Brush OverlayBrush

        #region public double OverlayOpacity

        /// <summary>
        ///获取或设置绘制区域的画笔,当该控件打开时,绘制父窗体的画笔的透明度
        /// </summary>
        /// <value>
        /// The opacity of the overlay brush that is used to cover the parent
        /// window when the <see cref="T:System.Windows.Controls.ChildWindow" />
        /// is open. The default is 1.0.
        /// </value>
        public double OverlayOpacity
        {
            get { return (double)GetValue(OverlayOpacityProperty); }
            set { SetValue(OverlayOpacityProperty, value); }
        }

        /// <summary>
        /// Identifies the
        /// <see cref="P:System.Windows.Controls.ChildWindow.OverlayOpacity" />
        /// dependency property.
        /// </summary>
        /// <value>
        /// The identifier for the
        /// <see cref="P:System.Windows.Controls.ChildWindow.OverlayOpacity" />
        /// dependency property.
        /// </value>
        public static readonly DependencyProperty OverlayOpacityProperty =
            DependencyProperty.Register(
            "OverlayOpacity",
            typeof(double),
            typeof(PopWindow),
            new PropertyMetadata(OnOverlayOpacityPropertyChanged));

        /// <summary>
        /// OverlayOpacityProperty PropertyChangedCallback call back static function.
        /// </summary>
        /// <param name="d">ChildWindow object whose OverlayOpacity property is changed.</param>
        /// <param name="e">DependencyPropertyChangedEventArgs which contains the old and new values.</param>
        private static void OnOverlayOpacityPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            PopWindow cw = (PopWindow)d;

            if (cw.Overlay != null)
            {
                cw.Overlay.Opacity = (double)e.NewValue;
            }
        }

        #endregion public double OverlayOpacity

        #region private static Control RootVisual

        /// <summary>
        /// 是否显示改控件
        /// </summary>
        private static Control RootVisual
        {
            get
            {
                return Application.Current == null ? null : (Application.Current.RootVisual as Control);
            }
        }

        #endregion private static Control RootVisual

        #region 标题

        /// <summary>
        /// 获取或设置改控件显示的标题
        /// </summary>
        /// <value>
        /// 默认值是null
        /// </value>
        public object Title
        {
            get { return GetValue(TitleProperty); }
            set { SetValue(TitleProperty, value); }
        }

        /// <summary>
        /// Identifies the
        /// <see cref="P:System.Windows.Controls.ChildWindow.Title" />
        /// dependency property.
        /// </summary>
        /// <value>
        /// The identifier for the
        /// <see cref="P:System.Windows.Controls.ChildWindow.Title" />
        /// dependency property.
        /// </value>
        public static readonly DependencyProperty TitleProperty =
            DependencyProperty.Register(
            "Title",
            typeof(object),
            typeof(PopWindow),
            null);

        #endregion public object Title

        #region 标题栏图片

        /// <summary>
        /// 获取或设置改控件显示的标题
        /// </summary>
        /// <value>
        /// 默认值是null
        /// </value>
        public Image Icon
        {
            get
            {
                return (Image)GetValue(IconProperty);
            }
            set
            {
                base.SetValue(IconProperty, value);
            }
        }
 
        /// <summary>
        /// Identifies the
        /// <see cref="P:System.Windows.Controls.ChildWindow.Title" />
        /// dependency property.
        /// </summary>
        /// <value>
        /// The identifier for the
        /// <see cref="P:System.Windows.Controls.ChildWindow.Title" />
        /// dependency property.
        /// </value>
        public static readonly DependencyProperty IconProperty =
            DependencyProperty.Register(
            "Icon",
            typeof(Image),
            typeof(PopWindow),
            null);

        #endregion public object Title

        #endregion Static Fields and Constants

        #region 成员

        /// <summary>
        /// Private accessor for the Chrome.
        /// </summary>
        private FrameworkElement _chrome;

        /// <summary>
        /// Private accessor for the click point on the chrome.
        /// </summary>
        private Point _clickPoint;

        /// <summary>
        /// 通过时间线控制动画,并为其子动画提供对象和属性目标信息。用于控制关闭控件时的动画效果
        /// </summary>
        private Storyboard _closed;

        /// <summary>
        /// Private accessor for the ContentPresenter.
        /// </summary>
        private FrameworkElement _contentPresenter;

        /// <summary>
        /// Private accessor for the translate transform that needs to be applied on to the ContentRoot.
        /// </summary>
        private TranslateTransform _contentRootTransform;

        /// <summary>
        /// Content area desired width.
        /// </summary>
        private double _desiredContentWidth;

        /// <summary>
        /// Content area desired height.
        /// </summary>
        private double _desiredContentHeight;

        /// <summary>
        /// Desired margin for the window.
        /// </summary>
        private Thickness _desiredMargin;

        /// <summary>
        /// 返回值
        /// </summary>
        private bool? _dialogresult;

        /// <summary>
        /// 窗体相互作用的状态
        /// </summary>
        private WindowInteractionState _interactionState;

        /// <summary>
        /// Boolean value that specifies whether the application is exit or not.
        /// </summary>
        private bool _isAppExit;

        /// <summary>
        /// Boolean value that specifies whether the window is in closing state or not.
        /// </summary>
        private bool _isClosing;

        /// <summary>
        /// Boolean value that specifies whether the window is opened.
        /// </summary>
        private bool _isOpen;

        /// <summary>
        /// Private accessor for the Opening storyboard.
        /// </summary>
        private Storyboard _opened;

        /// <summary>
        /// Boolean value that specifies whether the mouse is captured or not.
        /// </summary>
        private bool _isMouseCaptured;

        /// <summary>
        /// Boolean value that specifies whether we are listening to RootVisual.GotFocus.
        /// </summary>
        private bool _attachedRootVisualListener;

        /// <summary>
        /// Private accessor for the Root of the window.
        /// </summary>
        private FrameworkElement _root;

        /// <summary>
        /// Private accessor for the position of the window with respect to RootVisual.
        /// </summary>
        private Point _windowPosition;

        #endregion Member Fields

        #region 构造器

        /// <summary>
        /// 实例化
        /// </summary>
        public PopWindow()
        {
            this.DefaultStyleKey = typeof(PopWindow);
            this.InteractionState = WindowInteractionState.NotResponding;
        }

        #endregion Constructors

        #region 事件

        /// <summary>
        /// 控件关闭后发生
        /// </summary>
        public event EventHandler Closed;

        /// <summary>
        /// 控件关闭时发生
        /// </summary>
        public event EventHandler<CancelEventArgs> Closing;

        #endregion Events

        #region 属性

        /// <summary>
        /// Gets the internal accessor for the ContentRoot of the window.
        /// </summary>
        internal FrameworkElement ContentRoot
        {
            get;
            private set;
        }

        /// <summary>
        /// 获取或设置返回值
        /// </summary>
        [TypeConverter(typeof(NullableBoolConverter))]
        public bool? DialogResult
        {
            get
            {
                return this._dialogresult;
            }

            set
            {
                if (this._dialogresult != value)
                {
                    this._dialogresult = value;
                    this.Close();
                }
            }
        }

        /// <summary>
        /// Gets the internal accessor for the PopUp of the window.
        /// </summary>
        internal Popup ChildWindowPopup
        {
            get;
            private set;
        }

        /// <summary>
        /// Gets the internal accessor for the close button of the window.
        /// </summary>
        internal ButtonBase CloseButton
        {
            get;
            private set;
        }

        /// <summary>
        /// Gets the InteractionState for the ChildWindow.
        /// </summary>
        internal WindowInteractionState InteractionState
        {
            get
            {
                return this._interactionState;
            }
            private set
            {
                if (this._interactionState != value)
                {
                    WindowInteractionState oldValue = this._interactionState;
                    this._interactionState = value;
                    PopWindowAutomationPeer peer = PopWindowAutomationPeer.FromElement(this) as PopWindowAutomationPeer;

                    if (peer != null)
                    {
                        peer.RaiseInteractionStatePropertyChangedEvent(oldValue, this._interactionState);
                    }
                }
            }
        }

        /// <summary>
        /// Gets a value indicating whether the PopUp is open or not.
        /// </summary>
        private bool IsOpen
        {
            get
            {
                return (this.ChildWindowPopup != null && this.ChildWindowPopup.IsOpen);
            }
        }

        /// <summary>
        /// Gets the internal accessor for the overlay of the window.
        /// </summary>
        internal Panel Overlay
        {
            get;
            private set;
        }

        #endregion Properties

        #region 静态方法

        /// <summary>
        /// 反转输入矩阵
        /// </summary>
        /// <param name="matrix">The matrix values that is to be inverted.</param>
        /// <returns>Returns a value indicating whether the inversion was successful or not.</returns>
        private static bool InvertMatrix(ref Matrix matrix)
        {
            double determinant = (matrix.M11 * matrix.M22) - (matrix.M12 * matrix.M21);

            if (determinant == 0.0)
            {
                return false;
            }

            Matrix matCopy = matrix;
            matrix.M11 = matCopy.M22 / determinant;
            matrix.M12 = -1 * matCopy.M12 / determinant;
            matrix.M21 = -1 * matCopy.M21 / determinant;
            matrix.M22 = matCopy.M11 / determinant;
            matrix.OffsetX = ((matCopy.OffsetY * matCopy.M21) - (matCopy.OffsetX * matCopy.M22)) / determinant;
            matrix.OffsetY = ((matCopy.OffsetX * matCopy.M12) - (matCopy.OffsetY * matCopy.M11)) / determinant;

            return true;
        }

        #endregion Static Methods

        #region 方法

        /// <summary>
        /// Executed when the application is exited.
        /// </summary>
        /// <param name="sender">The sender.</param>
        /// <param name="e">Event args.</param>
        internal void Application_Exit(object sender, EventArgs e)
        {
            if (this.IsOpen)
            {
                this._isAppExit = true;
                try
                {
                    this.Close();
                }
                finally
                {
                    this._isAppExit = false;
                }
            }
        }

        /// <summary>
        /// Changes the visual state of the ChildWindow.
        /// </summary>
        private void ChangeVisualState()
        {
            if (this._isClosing)
            {
                VisualStateManager.GoToState(this, VSMSTATE_StateClosed, true);
            }
            else
            {
                VisualStateManager.GoToState(this, VSMSTATE_StateOpen, true);
            }
        }

        /// <summary>
        /// Executed when ChildWindow size is changed.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Size changed event args.</param>
        private void ChildWindow_SizeChanged(object sender, SizeChangedEventArgs e)
        {
            if (this.Overlay != null)
            {
                if (e.NewSize.Height != this.Overlay.ActualHeight)
                {
                    this._desiredContentHeight = e.NewSize.Height;
                }

                if (e.NewSize.Width != this.Overlay.ActualWidth)
                {
                    this._desiredContentWidth = e.NewSize.Width;
                }
            }

            if (this.IsOpen)
            {
                this.UpdateOverlaySize();
            }
        }

        /// <summary>
        /// 关闭
        /// </summary>
        public void Close()
        {
            // AutomationPeer returns "Closing" when Close() is called
            // but the window is not closed completely:
            this.InteractionState = WindowInteractionState.Closing;
            CancelEventArgs e = new CancelEventArgs();
            this.OnClosing(e);

            // On ApplicationExit, close() cannot be cancelled
            if (!e.Cancel || this._isAppExit)
            {
                if (RootVisual != null && this.IsOpen)
                {
                    --OpenChildWindowCount;
                    if (OpenChildWindowCount == 0)
                    {
                        // Restore the value saved when the first window was opened
                        RootVisual.IsEnabled = RootVisual_PrevEnabledState;
                    }
                }

                // Close Popup
                if (this.IsOpen)
                {
                    if (this._closed != null)
                    {
                        // Popup will be closed when the storyboard ends
                        this._isClosing = true;
                        try
                        {
                            this.ChangeVisualState();
                        }
                        finally
                        {
                            this._isClosing = false;
                        }
                    }
                    else
                    {
                        // If no closing storyboard is defined, close the Popup
                        this.ChildWindowPopup.IsOpen = false;
                    }

                    if (!this._dialogresult.HasValue)
                    {
                        // If close action is not happening because of DialogResult property change action,
                        // Dialogresult is always false:
                        this._dialogresult = false;
                    }

                    this.OnClosed(EventArgs.Empty);
                    this.UnSubscribeFromEvents();
                    this.UnsubscribeFromTemplatePartEvents();

                    if (Application.Current.RootVisual != null)
                    {
                        Application.Current.RootVisual.GotFocus -= new RoutedEventHandler(this.RootVisual_GotFocus);
                        _attachedRootVisualListener = false;
                    }
                }
            }
            else
            {
                // If the Close is cancelled, DialogResult should always be NULL:
                this._dialogresult = null;
                this.InteractionState = WindowInteractionState.Running;
            }
        }

        /// <summary>
        /// Executed when the CloseButton is clicked.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Routed event args.</param>
        internal void CloseButton_Click(object sender, RoutedEventArgs e)
        {
            this.Close();
        }

        /// <summary>
        /// Executed when the Closing storyboard ends.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Event args.</param>
        private void Closing_Completed(object sender, EventArgs e)
        {
            if (this.ChildWindowPopup != null)
            {
                this.ChildWindowPopup.IsOpen = false;
            }

            // AutomationPeer returns "NotResponding" when the ChildWindow is closed:
            this.InteractionState = WindowInteractionState.NotResponding;

            if (this._closed != null)
            {
                this._closed.Completed -= new EventHandler(this.Closing_Completed);
            }
        }

        /// <summary>
        /// Executed when the a key is presses when the window is open.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Key event args.</param>
        private void ChildWindow_KeyDown(object sender, KeyEventArgs e)
        {
            PopWindow ew = sender as PopWindow;
            Debug.Assert(ew != null, "ChildWindow instance is null.");

            //快捷键 Ctrl+Shift+F4 关闭窗体
            if (e != null && !e.Handled && e.Key == Key.F4 &&
                ((Keyboard.Modifiers & ModifierKeys.Control) == ModifierKeys.Control) &&
                ((Keyboard.Modifiers & ModifierKeys.Shift) == ModifierKeys.Shift))
            {
                ew.Close();
                e.Handled = true;
            }
        }

        /// <summary>
        /// 失去焦点时执行
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Routed event args.</param>
        private void ChildWindow_LostFocus(object sender, RoutedEventArgs e)
        {
            if (this.IsOpen && Application.Current != null && Application.Current.RootVisual != null)
            {
                this.InteractionState = WindowInteractionState.BlockedByModalWindow;
                if (!_attachedRootVisualListener)
                {
                    Application.Current.RootVisual.GotFocus += new RoutedEventHandler(this.RootVisual_GotFocus);
                    _attachedRootVisualListener = true;
                }
            }
        }

        /// <summary>
        /// Executed when mouse left button is down on the chrome.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Mouse button event args.</param>
        private void Chrome_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            if (this._chrome != null)
            {
                e.Handled = true;

                if (this.CloseButton != null && !this.CloseButton.IsTabStop)
                {
                    this.CloseButton.IsTabStop = true;
                    try
                    {
                        this.Focus();
                    }
                    finally
                    {
                        this.CloseButton.IsTabStop = false;
                    }
                }
                else
                {
                    this.Focus();
                }
                this._chrome.CaptureMouse();
                this._isMouseCaptured = true;
                this._clickPoint = e.GetPosition(sender as UIElement);
            }
        }

        /// <summary>
        /// Executed when mouse left button is up on the chrome.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Mouse button event args.</param>
        private void Chrome_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            if (this._chrome != null)
            {
                e.Handled = true;
                this._chrome.ReleaseMouseCapture();
                this._isMouseCaptured = false;
            }
        }

        /// <summary>
        /// Executed when mouse moves on the chrome.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Mouse event args.</param>
        private void Chrome_MouseMove(object sender, MouseEventArgs e)
        {
            if (this._isMouseCaptured && this.ContentRoot != null && Application.Current != null && Application.Current.RootVisual != null)
            {
                Point position = e.GetPosition(Application.Current.RootVisual);

                GeneralTransform gt = this.ContentRoot.TransformToVisual(Application.Current.RootVisual);

                if (gt != null)
                {
                    Point p = gt.Transform(this._clickPoint);
                    this._windowPosition = gt.Transform(new Point(0, 0));

                    if (position.X < 0)
                    {
                        double Y = FindPositionY(p, position, 0);
                        position = new Point(0, Y);
                    }

                    if (position.X > this.Width)
                    {
                        double Y = FindPositionY(p, position, this.Width);
                        position = new Point(this.Width, Y);
                    }

                    if (position.Y < 0)
                    {
                        double X = FindPositionX(p, position, 0);
                        position = new Point(X, 0);
                    }

                    if (position.Y > this.Height)
                    {
                        double X = FindPositionX(p, position, this.Height);
                        position = new Point(X, this.Height);
                    }

                    double x = position.X - p.X;
                    double y = position.Y - p.Y;

                    // Take potential RightToLeft layout into account
                    FrameworkElement fe = Application.Current.RootVisual as FrameworkElement;
                    if (fe != null && fe.FlowDirection == FlowDirection.RightToLeft)
                    {
                        x = -x;
                    }

                    UpdateContentRootTransform(x, y);
                }
            }
        }

        /// <summary>
        /// Executed when the ContentPresenter size changes.
        /// </summary>
        /// <param name="sender">Content Presenter object.</param>
        /// <param name="e">SizeChanged event args.</param>
        private void ContentPresenter_SizeChanged(object sender, SizeChangedEventArgs e)
        {
            if (this.ContentRoot != null && Application.Current != null && Application.Current.RootVisual != null && _isOpen)
            {
                GeneralTransform gt = this.ContentRoot.TransformToVisual(Application.Current.RootVisual);

                if (gt != null)
                {
                    Point p = gt.Transform(new Point(0, 0));

                    double x = this._windowPosition.X - p.X;
                    double y = this._windowPosition.Y - p.Y;
                    UpdateContentRootTransform(x, y);
                }
            }

            RectangleGeometry rg = new RectangleGeometry();
            rg.Rect = new Rect(0, 0, this._contentPresenter.ActualWidth, this._contentPresenter.ActualHeight);
            this._contentPresenter.Clip = rg;
            this.UpdatePosition();
        }

        /// <summary>
        /// Finds the X coordinate of a point that is defined by a line.
        /// </summary>
        /// <param name="p1">Starting point of the line.</param>
        /// <param name="p2">Ending point of the line.</param>
        /// <param name="y">Y coordinate of the point.</param>
        /// <returns>X coordinate of the point.</returns>
        private static double FindPositionX(Point p1, Point p2, double y)
        {
            if (y == p1.Y || p1.X == p2.X)
            {
                return p2.X;
            }

            Debug.Assert(p1.Y != p2.Y, "Unexpected equal Y coordinates");

            return (((y - p1.Y) * (p1.X - p2.X)) / (p1.Y - p2.Y)) + p1.X;
        }

        /// <summary>
        /// Finds the Y coordinate of a point that is defined by a line.
        /// </summary>
        /// <param name="p1">Starting point of the line.</param>
        /// <param name="p2">Ending point of the line.</param>
        /// <param name="x">X coordinate of the point.</param>
        /// <returns>Y coordinate of the point.</returns>
        private static double FindPositionY(Point p1, Point p2, double x)
        {
            if (p1.Y == p2.Y || x == p1.X)
            {
                return p2.Y;
            }

            Debug.Assert(p1.X != p2.X, "Unexpected equal X coordinates");

            return (((p1.Y - p2.Y) * (x - p1.X)) / (p1.X - p2.X)) + p1.Y;
        }

        /// <summary>
        /// Builds the visual tree for the
        /// <see cref="T:System.Windows.Controls.ChildWindow" /> control when a
        /// new template is applied.
        /// </summary>
        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity", Justification = "No need to split the code into two parts.")]
        public override void OnApplyTemplate()
        {
            this.UnsubscribeFromTemplatePartEvents();

            base.OnApplyTemplate();

            this.CloseButton = GetTemplateChild(PART_CloseButton) as ButtonBase;

            if (this.CloseButton != null)
            {
                if (this.HasCloseButton)
                {
                    this.CloseButton.Visibility = Visibility.Visible;
                }
                else
                {
                    this.CloseButton.Visibility = Visibility.Collapsed;
                }
            }

            if (this._closed != null)
            {
                this._closed.Completed -= new EventHandler(this.Closing_Completed);
            }

            if (this._opened != null)
            {
                this._opened.Completed -= new EventHandler(this.Opening_Completed);
            }

            this._root = GetTemplateChild(PART_Root) as FrameworkElement;

            if (this._root != null)
            {
                IList groups = VisualStateManager.GetVisualStateGroups(this._root);

                if (groups != null)
                {
                    IList states = null;

                    foreach (VisualStateGroup vsg in groups)
                    {
                        if (vsg.Name == PopWindow.VSMGROUP_Window)
                        {
                            states = vsg.States;
                            break;
                        }
                    }

                    if (states != null)
                    {
                        foreach (VisualState state in states)
                        {
                            if (state.Name == PopWindow.VSMSTATE_StateClosed)
                            {
                                this._closed = state.Storyboard;
                            }

                            if (state.Name == PopWindow.VSMSTATE_StateOpen)
                            {
                                this._opened = state.Storyboard;
                            }
                        }
                    }
                }
            }

            this.ContentRoot = GetTemplateChild(PART_ContentRoot) as FrameworkElement;

            this._chrome = GetTemplateChild(PART_Chrome) as FrameworkElement;

            this.Overlay = GetTemplateChild(PART_Overlay) as Panel;

            this._contentPresenter = GetTemplateChild(PART_ContentPresenter) as FrameworkElement;

            this.SubscribeToTemplatePartEvents();
            this.SubscribeToStoryBoardEvents();
            this._desiredMargin = this.Margin;
            this.Margin = new Thickness(0);

            // Update overlay size
            if (this.IsOpen)
            {
                this._desiredContentHeight = this.Height;
                this._desiredContentWidth = this.Width;
                this.UpdateOverlaySize();
                this.UpdateRenderTransform();
                this.ChangeVisualState();
            }
        }

        /// <summary>
        /// Raises the
        /// <see cref="E:System.Windows.Controls.ChildWindow.Closed" /> event.
        /// </summary>
        /// <param name="e">The event data.</param>
        protected virtual void OnClosed(EventArgs e)
        {
            EventHandler handler = this.Closed;

            if (null != handler)
            {
                handler(this, e);
            }

            this._isOpen = false;
        }

        /// <summary>
        /// Raises the
        /// <see cref="E:System.Windows.Controls.ChildWindow.Closing" /> event.
        /// </summary>
        /// <param name="e">The event data.</param>
        protected virtual void OnClosing(CancelEventArgs e)
        {
            EventHandler<CancelEventArgs> handler = this.Closing;

            if (null != handler)
            {
                handler(this, e);
            }
        }

        /// <summary>
        /// Returns a
        /// <see cref="T:System.Windows.Automation.Peers.ChildWindowAutomationPeer" />
        /// for use by the Silverlight automation infrastructure.
        /// </summary>
        /// <returns>
        /// <see cref="T:System.Windows.Automation.Peers.ChildWindowAutomationPeer" />
        /// for the <see cref="T:System.Windows.Controls.ChildWindow" /> object.
        /// </returns>
        protected override AutomationPeer OnCreateAutomationPeer()
        {
            return new PopWindowAutomationPeer(this);
        }

        /// <summary>
        /// This method is called every time a
        /// <see cref="T:System.Windows.Controls.ChildWindow" /> is displayed.
        /// </summary>
        protected virtual void OnOpened()
        {
            this.UpdatePosition();
            this._isOpen = true;

            if (this.Overlay != null)
            {
                this.Overlay.Opacity = this.OverlayOpacity;
                this.Overlay.Background = this.OverlayBrush;
            }

            if (!this.Focus())
            {
                // If the Focus() fails it means there is no focusable element in the
                // ChildWindow. In this case we set IsTabStop to true to have the keyboard functionality
                this.IsTabStop = true;
                this.Focus();
            }
        }

        /// <summary>
        /// Executed when the opening storyboard finishes.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Event args.</param>
        private void Opening_Completed(object sender, EventArgs e)
        {
            if (this._opened != null)
            {
                this._opened.Completed -= new EventHandler(this.Opening_Completed);
            }
            // AutomationPeer returns "ReadyForUserInteraction" when the ChildWindow
            // is open and all animations have been completed.
            this.InteractionState = WindowInteractionState.ReadyForUserInteraction;
            this.OnOpened();
        }

        /// <summary>
        /// Executed when the page resizes.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Event args.</param>
        private void Page_Resized(object sender, EventArgs e)
        {
            if (this.ChildWindowPopup != null)
            {
                this.UpdateOverlaySize();
            }
        }

        /// <summary>
        /// Executed when the root visual gets focus.
        /// </summary>
        /// <param name="sender">Sender object.</param>
        /// <param name="e">Routed event args.</param>
        private void RootVisual_GotFocus(object sender, RoutedEventArgs e)
        {
            this.Focus();
            this.InteractionState = WindowInteractionState.ReadyForUserInteraction;
        }

        /// <summary>
        /// Opens a <see cref="T:System.Windows.Controls.ChildWindow" /> and
        /// returns without waiting for the
        /// <see cref="T:System.Windows.Controls.ChildWindow" /> to close.
        /// </summary>
        /// <exception cref="T:System.InvalidOperationException">
        /// The child window is already in the visual tree.
        /// </exception>
        public void Show()
        {
            // AutomationPeer returns "Running" when Show() is called
            // but the ChildWindow is not ready for user interaction:
            this.InteractionState = WindowInteractionState.Running;

            this.SubscribeToEvents();
            this.SubscribeToTemplatePartEvents();
            this.SubscribeToStoryBoardEvents();

            if (this.ChildWindowPopup == null)
            {
                this.ChildWindowPopup = new Popup();

                try
                {
                    this.ChildWindowPopup.Child = this;
                }
                catch (ArgumentException)
                {
                    // If the ChildWindow is already in the visualtree, we cannot set it to be the child of the popup
                    // we are throwing a friendlier exception for this case:
                    this.InteractionState = WindowInteractionState.NotResponding;
                    throw new InvalidOperationException("参数异常");
                }
            }

            // MaxHeight and MinHeight properties should not be overwritten:
            this.MaxHeight = double.PositiveInfinity;
            this.MaxWidth = double.PositiveInfinity;

            // disable the underlying UI
            if (RootVisual != null && !this.IsOpen)
            {
                if (OpenChildWindowCount == 0)
                {
                    // Save current value to restore it upon closing the last window
                    RootVisual_PrevEnabledState = RootVisual.IsEnabled;
                }
                ++OpenChildWindowCount;
                RootVisual.IsEnabled = false;
            }

            if (this.ChildWindowPopup != null && Application.Current.RootVisual != null)
            {
                this.ChildWindowPopup.IsOpen = true;

                // while the ChildWindow is open, the DialogResult is always NULL:
                this._dialogresult = null;
            }

            // if the template is already loaded, display loading visuals animation
            if (this.ContentRoot != null)
            {
                this.ChangeVisualState();
            }
        }

        /// <summary>
        /// Subscribes to events when the ChildWindow is opened.
        /// </summary>
        private void SubscribeToEvents()
        {
            if (Application.Current != null && Application.Current.Host != null && Application.Current.Host.Content != null)
            {
                Application.Current.Exit += new EventHandler(this.Application_Exit);
                Application.Current.Host.Content.Resized += new EventHandler(this.Page_Resized);
            }

            this.KeyDown += new KeyEventHandler(this.ChildWindow_KeyDown);
            this.LostFocus += new RoutedEventHandler(this.ChildWindow_LostFocus);
            this.SizeChanged += new SizeChangedEventHandler(this.ChildWindow_SizeChanged);
        }

        /// <summary>
        /// Subscribes to events that are on the storyboards.
        /// Unsubscribing from these events happen in the event handlers individually.
        /// </summary>
        private void SubscribeToStoryBoardEvents()
        {
            if (this._closed != null)
            {
                this._closed.Completed += new EventHandler(this.Closing_Completed);
            }

            if (this._opened != null)
            {
                this._opened.Completed += new EventHandler(this.Opening_Completed);
            }
        }

        /// <summary>
        /// Subscribes to events on the template parts.
        /// </summary>
        private void SubscribeToTemplatePartEvents()
        {
            if (this.CloseButton != null)
            {
                this.CloseButton.Click += new RoutedEventHandler(this.CloseButton_Click);
            }

            if (this._chrome != null)
            {
                this._chrome.MouseLeftButtonDown += new MouseButtonEventHandler(this.Chrome_MouseLeftButtonDown);
                this._chrome.MouseLeftButtonUp += new MouseButtonEventHandler(this.Chrome_MouseLeftButtonUp);
                this._chrome.MouseMove += new MouseEventHandler(this.Chrome_MouseMove);
            }

            if (this._contentPresenter != null)
            {
                this._contentPresenter.SizeChanged += new SizeChangedEventHandler(this.ContentPresenter_SizeChanged);
            }
        }

        /// <summary>
        /// Unsubscribe from events when the ChildWindow is closed.
        /// </summary>
        private void UnSubscribeFromEvents()
        {
            if (Application.Current != null && Application.Current.Host != null && Application.Current.Host.Content != null)
            {
                Application.Current.Exit -= new EventHandler(this.Application_Exit);
                Application.Current.Host.Content.Resized -= new EventHandler(this.Page_Resized);
            }

            this.KeyDown -= new KeyEventHandler(this.ChildWindow_KeyDown);
            this.LostFocus -= new RoutedEventHandler(this.ChildWindow_LostFocus);
            this.SizeChanged -= new SizeChangedEventHandler(this.ChildWindow_SizeChanged);
        }

        /// <summary>
        /// Unsubscribe from the events that are subscribed on the template part elements.
        /// </summary>
        private void UnsubscribeFromTemplatePartEvents()
        {
            if (this.CloseButton != null)
            {
                this.CloseButton.Click -= new RoutedEventHandler(this.CloseButton_Click);
            }

            if (this._chrome != null)
            {
                this._chrome.MouseLeftButtonDown -= new MouseButtonEventHandler(this.Chrome_MouseLeftButtonDown);
                this._chrome.MouseLeftButtonUp -= new MouseButtonEventHandler(this.Chrome_MouseLeftButtonUp);
                this._chrome.MouseMove -= new MouseEventHandler(this.Chrome_MouseMove);
            }

            if (this._contentPresenter != null)
            {
                this._contentPresenter.SizeChanged -= new SizeChangedEventHandler(this.ContentPresenter_SizeChanged);
            }
        }

        /// <summary>
        /// Updates the size of the overlay of the window.
        /// </summary>
        private void UpdateOverlaySize()
        {
            if (this.Overlay != null && Application.Current != null && Application.Current.Host != null && Application.Current.Host.Content != null)
            {
                this.Height = Application.Current.Host.Content.ActualHeight;
                this.Width = Application.Current.Host.Content.ActualWidth;

                if (Application.Current.Host.Settings.EnableAutoZoom)
                {
                    double zoomFactor = Application.Current.Host.Content.ZoomFactor;
                    if (zoomFactor != 0)
                    {
                        this.Height /= zoomFactor;
                        this.Width /= zoomFactor;
                    }
                }

                this.Overlay.Height = this.Height;
                this.Overlay.Width = this.Width;

                if (this.ContentRoot != null)
                {
                    this.ContentRoot.Width = this._desiredContentWidth;
                    this.ContentRoot.Height = this._desiredContentHeight;
                    this.ContentRoot.Margin = this._desiredMargin;
                }
            }
        }

        /// <summary>
        /// Updates the position of the window in case the size of the content changes.
        /// This allows ChildWindow only scale from right and bottom.
        /// </summary>
        private void UpdatePosition()
        {
            if (this.ContentRoot != null && Application.Current != null && Application.Current.RootVisual != null)
            {
                GeneralTransform gt = this.ContentRoot.TransformToVisual(Application.Current.RootVisual);

                if (gt != null)
                {
                    this._windowPosition = gt.Transform(new Point(0, 0));
                }
            }
        }

        /// <summary>
        /// Updates the render transform applied on the overlay.
        /// </summary>
        private void UpdateRenderTransform()
        {
            if (this._root != null && this.ContentRoot != null)
            {
                // The Overlay part should not be affected by the render transform applied on the
                // ChildWindow. In order to achieve this, we adjust an identity matrix to represent
                // the _root's transformation, invert it, apply the inverted matrix on the _root, so that
                // nothing is affected by the rendertransform, and apply the original transform only on the Content
                GeneralTransform gt = this._root.TransformToVisual(null);
                if (gt != null)
                {
                    Point p10 = new Point(1, 0);
                    Point p01 = new Point(0, 1);
                    Point transform10 = gt.Transform(p10);
                    Point transform01 = gt.Transform(p01);

                    Matrix transformToRootMatrix = Matrix.Identity;
                    transformToRootMatrix.M11 = transform10.X;
                    transformToRootMatrix.M12 = transform10.Y;
                    transformToRootMatrix.M21 = transform01.X;
                    transformToRootMatrix.M22 = transform01.Y;

                    MatrixTransform original = new MatrixTransform();
                    original.Matrix = transformToRootMatrix;

                    InvertMatrix(ref transformToRootMatrix);
                    MatrixTransform mt = new MatrixTransform();
                    mt.Matrix = transformToRootMatrix;

                    TransformGroup tg = this._root.RenderTransform as TransformGroup;

                    if (tg != null)
                    {
                        tg.Children.Add(mt);
                    }
                    else
                    {
                        this._root.RenderTransform = mt;
                    }

                    tg = this.ContentRoot.RenderTransform as TransformGroup;

                    if (tg != null)
                    {
                        tg.Children.Add(original);
                    }
                    else
                    {
                        this.ContentRoot.RenderTransform = original;
                    }
                }
            }
        }

        /// <summary>
        /// Updates the ContentRootTranslateTransform.
        /// </summary>
        /// <param name="X">X coordinate of the transform.</param>
        /// <param name="Y">Y coordinate of the transform.</param>
        private void UpdateContentRootTransform(double X, double Y)
        {
            if (this._contentRootTransform == null)
            {
                this._contentRootTransform = new TranslateTransform();
                this._contentRootTransform.X = X;
                this._contentRootTransform.Y = Y;

                TransformGroup transformGroup = this.ContentRoot.RenderTransform as TransformGroup;

                if (transformGroup == null)
                {
                    transformGroup = new TransformGroup();
                    transformGroup.Children.Add(this.ContentRoot.RenderTransform);
                }
                transformGroup.Children.Add(this._contentRootTransform);
                this.ContentRoot.RenderTransform = transformGroup;
            }
            else
            {
                this._contentRootTransform.X += X;
                this._contentRootTransform.Y += Y;
            }
        }

        #endregion Methods
    }

 

 

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