c++ 简单SOCKET 通信
#include "stdafx.h"
#include <Winsock2.h>
#include <stdio.h>
#include <iostream>
#include "SocketService.h"
#pragma comment(lib, "WS2_32")
using std::string;
namespace SocketService
{
//监听端:
void WINAPI StartToListen(void (*p)())
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD(1,1);
err = WSAStartup(wVersionRequested, &wsaData);
if ( err != 0 )
{
return;
}
if (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1 )
{
WSACleanup();
return;
}
SOCKET sockSrv=socket(AF_INET,SOCK_STREAM,0);
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
addrSrv.sin_family=AF_INET;
addrSrv.sin_port=htons(8000);
bind(sockSrv,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));
listen(sockSrv,5);
SOCKADDR_IN addrClient;
int len=sizeof(SOCKADDR);
while(1)
{
SOCKET sockConn=accept(sockSrv,(SOCKADDR*)&addrClient,&len);
p();
char sendBuf[50];
send(sockConn,sendBuf,strlen(sendBuf)+1,0);
char recvBuf[50];
recv(sockConn,recvBuf,50,0);
p();
closesocket(sockConn);
}
}
//发送端
void WINAPI Send(char* ipAddress,char* message)
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD(1,1);
err = WSAStartup( wVersionRequested, &wsaData );
if ( err != 0 ) {
return;
}
if ( LOBYTE( wsaData.wVersion ) != 1 ||
HIBYTE( wsaData.wVersion ) != 1 ) {
WSACleanup( );
return;
}
SOCKET sockClient=socket(AF_INET,SOCK_STREAM,0);
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr=inet_addr(ipAddress);
addrSrv.sin_family=AF_INET;
addrSrv.sin_port=htons(8000);
connect(sockClient,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));
send(sockClient,message,strlen(message)+1,0);
closesocket(sockClient);
WSACleanup();
}
}