Duilib 二
main函数
// DuilibDemo.cpp : 定义应用程序的入口点。
//#include "stdafx.h"
#include "DuilibDemo.h"int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,_In_opt_ HINSTANCE hPrevInstance,_In_ LPTSTR lpCmdLine,_In_ int nCmdShow)
{UNREFERENCED_PARAMETER(hPrevInstance);UNREFERENCED_PARAMETER(lpCmdLine);return 0;
}
创建Duilib Win32 窗体
#pragma once#include "UIlib.h"#ifdef _DEBUG
#pragma comment(lib,"Duilib_d.lib")
#else
#pragma comment(lib,"Duilib.lib")
#endifusing namespace DuiLib;class CDuilibWin32Wnd :public CWindowWnd
{
public:CDuilibWin32Wnd();~CDuilibWin32Wnd();protected:virtual LPCTSTR GetWindowClassName() const = 0;
};
#include "stdafx.h"
#include "DuilibWin32Wnd.h"CDuilibWin32Wnd::CDuilibWin32Wnd()
{
}CDuilibWin32Wnd::~CDuilibWin32Wnd()
{
}LPCTSTR CDuilibWin32Wnd::GetWindowClassName() const
{return L"DuilibWin32Window";
}
DuilibDemo.cpp : 定义应用程序的入口点
//#include "stdafx.h"
#include "DuilibDemo.h"
#include "DuilibWin32Wnd.h"int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,_In_opt_ HINSTANCE hPrevInstance,_In_ LPTSTR lpCmdLine,_In_ int nCmdShow)
{UNREFERENCED_PARAMETER(hPrevInstance);UNREFERENCED_PARAMETER(lpCmdLine);::CoInitialize(NULL);CPaintManagerUI::SetInstance(hInstance);//Duilib win32 窗体:CDuilibWin32Wnd duilibWin32Wnd;HWND hDuiWin32Wnd = duilibWin32Wnd.Create(NULL, L"DuilibWin32Wnd", WS_OVERLAPPEDWINDOW, NULL, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL);if (hDuiWin32Wnd == NULL){MessageBox(NULL, L"DuilibWin32窗体创建失败!", L"Err", MB_OK);return false;}duilibWin32Wnd.CenterWindow();duilibWin32Wnd.ShowWindow(SW_SHOW);CPaintManagerUI::MessageLoop();::CoUninitialize();return 0;
}
创建Duilib 支持XML 窗体
//WindowImplBase是Duilib在纯Win32窗体类的基础上融入Duilib特性(支持XML加载界面),给我们实现的一个支持Duilib特性的窗体类!(这样的一个Duilib窗体类,我们完全是可以自己写的)
exe运行目录:创建skin目录,书写XML界面文件(demo.xml)
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<Window size="668,469" caption="0,0,0,56" roundcorner="4,4"><Font id="0" name="微软雅黑" size="12"/><Font id="1" name="微软雅黑" size="14"/><Font id="2" name="微软雅黑" size="16"/><Font id="3" name="微软雅黑" size="18"/><VerticalLayout bkcolor="#FFFFFFFF"><HorizontalLayout name="ListContainer" vscrollbar="true" ><List name="list_data"><ListContainerElement pos="0,0,400,30" minheight="30" maxheight="30" mouse="true" mousechild="true" bordersize="1"><HorizontalLayout><HorizontalLayout><VerticalLayout><Control /><Button name="sectionNameBtn" height="20" text="button" align="left" textcolor="#FF0000FF" font="4" padding="20,0,0,0" focusedtextcolor="#FF00FF00" pushedtextcolor="#FFFF0000" /><Control /></VerticalLayout></HorizontalLayout><HorizontalLayout width="120"><Label name="DurationLabel" text="label" align="center" textcolor="#FF000000" disabledtextcolor="#FFA7A6AA" /> </HorizontalLayout><HorizontalLayout width="60"> <VerticalLayout><Control /><Button name="playSectionBtn" text="play" align="center" width="50" height="20" font="1" bkcolor="#FF0090F0" textcolor="#FFFFFFFF"/><Control /></VerticalLayout></HorizontalLayout></HorizontalLayout> </ListContainerElement> </List></HorizontalLayout></VerticalLayout>
</Window>
#pragma once#include "UIlib.h"#ifdef _DEBUG
#pragma comment(lib,"Duilib_d.lib")
#else
#pragma comment(lib,"Duilib.lib")
#endifusing namespace DuiLib;class CDuilibXMLWnd : public WindowImplBase
{
public:CDuilibXMLWnd();~CDuilibXMLWnd();protected:virtual CDuiString GetSkinFolder();virtual CDuiString GetSkinFile();virtual LPCTSTR GetWindowClassName(void) const;
};
#include "stdafx.h"
#include "DuilibXMLWnd.h"CDuilibXMLWnd::CDuilibXMLWnd()
{
}CDuilibXMLWnd::~CDuilibXMLWnd()
{
}CDuiString CDuilibXMLWnd::GetSkinFolder()
{return L"./skin";
}CDuiString CDuilibXMLWnd::GetSkinFile()
{return L"Demo.xml";
}LPCTSTR CDuilibXMLWnd::GetWindowClassName(void) const
{return L"DuilibXMLWindow";
}
// DuilibDemo.cpp : 定义应用程序的入口点。
//#include "stdafx.h"
#include "DuilibDemo.h"
#include "DuilibWin32Wnd.h"
#include "DuilibXMLWnd.h"int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,_In_opt_ HINSTANCE hPrevInstance,_In_ LPTSTR lpCmdLine,_In_ int nCmdShow)
{UNREFERENCED_PARAMETER(hPrevInstance);UNREFERENCED_PARAMETER(lpCmdLine);::CoInitialize(NULL);CPaintManagerUI::SetInstance(hInstance);//Duilib win32 窗体://CDuilibWin32Wnd duilibWin32Wnd;//HWND hDuiWin32Wnd = duilibWin32Wnd.Create(NULL, L"DuilibWin32Wnd", WS_OVERLAPPEDWINDOW, NULL, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL);//if (hDuiWin32Wnd == NULL)//{// MessageBox(NULL, L"DuilibWin32窗体创建失败!", L"Err", MB_OK);// return false;//}//duilibWin32Wnd.CenterWindow();//duilibWin32Wnd.ShowWindow(SW_SHOW);CDuilibXMLWnd duilibXMLWnd;HWND hDuiXMLWnd = duilibXMLWnd.Create(NULL, L"DuilibXMLWnd", WS_OVERLAPPEDWINDOW, NULL, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL);if (hDuiXMLWnd == NULL){MessageBox(NULL, L"DuilibXMLWnd窗体创建失败!", L"Err", MB_OK);return false;}duilibXMLWnd.CenterWindow();duilibXMLWnd.ShowWindow(SW_SHOW);CPaintManagerUI::MessageLoop();::CoUninitialize();return 0;
}
7.实现Duilib 如何从原生Win32窗体(CWindowWnd)演变成支持Duilib特性(实现:WindowImplBase)的Duilib窗体!
//2.重写HandleMessage 接收处理窗口过程消息
class CBaseDuilibWnd :public CWindowWnd
{
public:CBaseDuilibWnd();~CBaseDuilibWnd();//
protected: virtual LRESULT HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam);//处理消息virtual LRESULT OnCreate(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);virtual LRESULT OnClose(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);virtual LRESULT OnDestroy(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);//virtual LPCTSTR GetWindowClassName() const;
private:CPaintManagerUI m_pUI;
};
//.cpp
LRESULT CBaseDuilibWnd::HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam)
{LRESULT lRes = 0;BOOL bHandled = TRUE;switch (uMsg){//创建窗体case WM_CREATE:lRes = OnCreate(uMsg, wParam, lParam, bHandled);break;//销毁窗体case WM_DESTROY:PostQuitMessage(0);break;default:bHandled = FALSE;}if (bHandled){return lRes;}//消息流向Duilib消息处理if (m_pUI.MessageHandler(uMsg, wParam, lParam, lRes))return lRes;//消息流向系统默认处理return CWindowWnd::HandleMessage(uMsg, wParam, lParam);
}
//处理窗体创建消息WM_CREATE:
LRESULT CBaseDuilibWnd::OnCreate(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{//窗体句柄给UI管理器m_pUI.Init(m_hWnd);//创建XML解析器CDialogBuilder builder;//解析并返回根UI节点CControlUI* pRoot = builder.Create(_T("Demo.xml"), (UINT)0, NULL, &m_pUI);ASSERT(pRoot && "Failed to parse XML");//将根节点加入UI管理器m_pUI.AttachDialog(pRoot);return 0;
}
#include "stdafx.h"
#include "DuilibDemo.h"
#include "BaseDuilibWnd.h"int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,_In_opt_ HINSTANCE hPrevInstance,_In_ LPTSTR lpCmdLine,_In_ int nCmdShow)
{UNREFERENCED_PARAMETER(hPrevInstance);UNREFERENCED_PARAMETER(lpCmdLine);//Duilib用到了COM所以需要进行COM初始化和销毁::CoInitialize(NULL);CPaintManagerUI::SetInstance(hInstance);/*custom XML Duilib 窗体*///设置资源路径 自己手写Duilib窗体类 skin放DuilibDemo工程目录或者将运行目录设置为exe所在目录DuiLib::CPaintManagerUI::SetResourcePath(TEXT("./skin"));CBaseDuilibWnd duilibBaseWnd;HWND hDuiXMLWnd = duilibBaseWnd.Create(NULL, L"DuilibBaseWnd", WS_OVERLAPPEDWINDOW, NULL, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL);if (hDuiXMLWnd == NULL){MessageBox(NULL, L"DuilibBaseWnd窗体创建失败!", L"Err", MB_OK);return false;}duilibBaseWnd.CenterWindow();duilibBaseWnd.ShowWindow(SW_SHOW);//Duilib消息循环CPaintManagerUI::MessageLoop();::CoUninitialize();return 0;
}
- 接收Duilib事件消息
//继承INotifyUI类,重写Notify接口
class CBaseDuilibWnd :public CWindowWnd,public INotifyUI
virtual void Notify(TNotifyUI& msg);
void CBaseDuilibWnd::Notify(TNotifyUI& msg)
{if (msg.sType == TEXT("windowinit")){OnInitWindow();}else if (msg.sType == TEXT("click")){CDuiString strName = msg.pSender->GetName();strName += L" click";MessageBox(NULL, strName, L"Info", NULL);}
}
//在窗体创建时(WM_CREATE)将当前窗体对象加入到Duilib事件通知里
m_pmUI.AddNotifier(this);