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基于QTreeWidget实现多级组织结构

基于QTreeWidget实现多级组织结构以及带Checkbox的选择树

采用基于QWidget+Mingw实现的多级组织结构树
通过QTreeWidget控件实现的多级组织结构树。

Qt相关系列文章:
一、Qt实现的聊天画面消息气泡
二、基于QTreeWidget实现多级组织结构
三、基于QTreeWidget实现带Checkbox的多级组织结构选择树

基于QTreeWidget实现多级组织结构代码已上传到【https://gitee.com/duyanjun/bubbleChat.git】

目录

  • 基于QTreeWidget实现多级组织结构以及带Checkbox的选择树
  • 1、效果图
  • 2、运行
    • 2.1、从git导入
    • 2.2、修改头像图片的路径
    • 2.3、运行
    • 2.4、实现

1、效果图

在这里插入图片描述在这里插入图片描述在这里插入图片描述

2、运行

2.1、从git导入

文件 -> 新建文件或项目 -> Import Project -> Git Clone
【https://gitee.com/duyanjun/QT_treeDemo.git】

在这里插入图片描述
在这里插入图片描述在这里插入图片描述
在这里插入图片描述
在这里插入图片描述
在这里插入图片描述

2.2、修改头像图片的路径

运行本Demo需要修改mainwindow.cpp第130行代码中的images目录的绝对路径;

在这里插入图片描述

2.3、运行

在这里插入图片描述

2.4、实现

1)、主画面部局

在画面添加QTreeWidget控件

在这里插入图片描述
2)、人员节点部局

整体部局采用横向部局,依次是头像和(姓名+心情),(姓名+心情)采用纵向部局

在这里插入图片描述
3)、main.cpp

#include "mainwindow.h"
#include <QApplication>int main(int argc, char *argv[])
{QApplication a(argc, argv);MainWindow w;w.show();return a.exec();
}

4)、MainWindow类
mainwindow.h

#ifndef MAINWINDOW_H
#define MAINWINDOW_H#include <QMainWindow>
#include <QTreeWidgetItem>
#include <QPixmap>namespace Ui {
class MainWindow;
}class MainWindow : public QMainWindow
{Q_OBJECTpublic:explicit MainWindow(QWidget *parent = 0);~MainWindow();
private slots:void onItemExpanded(QTreeWidgetItem * item);void onItemCollapsed(QTreeWidgetItem * item);void onItemClicked(QTreeWidgetItem * item, int column);private:void initTree();QTreeWidgetItem* addChildNode(QTreeWidgetItem *parent, int index, QString namePre);QTreeWidgetItem* addChildEmpNode(QTreeWidgetItem *parent, int index);
private:Ui::MainWindow *ui;
};#endif // MAINWINDOW_H

mainwindow.cpp

#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "departnodeitem.h"
#include "EmployeeNodeItem.h"#include <QList>
#include <QPainter>
#include <QDebug>MainWindow::MainWindow(QWidget *parent) :QMainWindow(parent),ui(new Ui::MainWindow)
{ui->setupUi(this);initTree();
}MainWindow::~MainWindow()
{delete ui;
}void MainWindow::onItemExpanded(QTreeWidgetItem *item)
{bool bIsChild = item->data(0, Qt::UserRole).toBool();if (!bIsChild) {DepartNodeItem *departNode = dynamic_cast<DepartNodeItem*>(ui->tree->itemWidget(item, 0));if (departNode) {departNode->setExpanded(true);}}
}void MainWindow::onItemCollapsed(QTreeWidgetItem *item)
{bool bIsChild = item->data(0, Qt::UserRole).toBool();if (!bIsChild) {DepartNodeItem *departNode = dynamic_cast<DepartNodeItem*>(ui->tree->itemWidget(item, 0));if (departNode) {departNode->setExpanded(false);}}
}void MainWindow::onItemClicked(QTreeWidgetItem *item, int column)
{bool bIsChild = item->data(0, Qt::UserRole).toBool();if (!bIsChild){item->setExpanded(!item->isExpanded());}
}void MainWindow::initTree()
{ui->tree->setHeaderHidden(true);//展开和收缩时信号,以达到变更我三角图片;connect(ui->tree, SIGNAL(itemClicked(QTreeWidgetItem *, int)), this, SLOT(onItemClicked(QTreeWidgetItem *, int)));connect(ui->tree, SIGNAL(itemExpanded(QTreeWidgetItem *)), this, SLOT(onItemExpanded(QTreeWidgetItem *)));connect(ui->tree, SIGNAL(itemCollapsed(QTreeWidgetItem *)), this, SLOT(onItemCollapsed(QTreeWidgetItem *)));for(int i = 0; i < 10; i++){// 一级部门节点QTreeWidgetItem *pRootDeptItem = new QTreeWidgetItem();pRootDeptItem->setChildIndicatorPolicy(QTreeWidgetItem::ShowIndicator);//设置Data用于区分,Item是分组节点还是子节点,0代表分组节点,1代表子节点pRootDeptItem->setData(0, Qt::UserRole, 0);DepartNodeItem *pItemName = new DepartNodeItem(ui->tree);pItemName->setLevel(0);int nMyFriendNum = 6;QString qsGroupName = QString("一级部门%3 [%1/%2]").arg(0).arg(nMyFriendNum).arg(i);pItemName->setText(qsGroupName);//插入分组节点ui->tree->addTopLevelItem(pRootDeptItem);ui->tree->setItemWidget(pRootDeptItem, 0, pItemName);for(int j = 0; j < 5; j++){addChildEmpNode(pRootDeptItem, j);}for(int j = 0; j < 5; j++){QString name = QString("二级部门%1").arg(j);QTreeWidgetItem *childItem = addChildNode(pRootDeptItem, i * 10 + j,name);for(int g = 0; g < 5; g++){addChildEmpNode(childItem, g);}}}
}QTreeWidgetItem* MainWindow::addChildNode(QTreeWidgetItem *parent, int index, QString namePre)
{QTreeWidgetItem *pDeptItem = new QTreeWidgetItem();pDeptItem->setChildIndicatorPolicy(QTreeWidgetItem::ShowIndicator);//设置Data用于区分,Item是分组节点还是子节点,0代表分组节点,1代表子节点pDeptItem->setData(0, Qt::UserRole, 0);DepartNodeItem *pItemName = new DepartNodeItem(ui->tree);int level = 0;DepartNodeItem *departNode = dynamic_cast<DepartNodeItem*>(ui->tree->itemWidget(parent, 0));if (departNode) {level = departNode->getLevel();level ++;}pItemName->setLevel(level);int nMyFriendNum = 6;QString qsGroupName = QString("%4%3 [%1/%2]").arg(0).arg(nMyFriendNum).arg(index).arg(namePre);pItemName->setText(qsGroupName);//擦入分组节点parent->addChild(pDeptItem);ui->tree->setItemWidget(pDeptItem, 0, pItemName);return pDeptItem;
}QTreeWidgetItem *MainWindow::addChildEmpNode(QTreeWidgetItem *parent, int index)
{QTreeWidgetItem *pDeptItem = new QTreeWidgetItem();//设置Data用于区分,Item是分组节点还是子节点,0代表分组节点,1代表子节点pDeptItem->setData(0, Qt::UserRole, 1);int level = 0;DepartNodeItem *departNode = dynamic_cast<DepartNodeItem*>(ui->tree->itemWidget(parent, 0));if (departNode) {level = departNode->getLevel();level ++;}EmployeeNodeItem *pItemName = new EmployeeNodeItem(ui->tree);pItemName->setLevel(level);// 加载本地文件,需要修改成本地的路径pItemName->setHeadPath(QString("D:/work/Qt/workspace/QT_treeDemo/images/pic/%1.jpg").arg(index));QString qfullName = QString("人员%1").arg(index);pItemName->setFullName(qfullName);pItemName->setSign(QString("欢迎访问杜燕军工作号-test!!!"));//擦入分组节点parent->addChild(pDeptItem);ui->tree->setItemWidget(pDeptItem, 0, pItemName);return pDeptItem;
}

5)、DepartNodeItem类
departnodeitem.h

#ifndef DEPARTNODEITEM_H
#define DEPARTNODEITEM_H#include <QLabel>
#include <QPaintEvent>
#include <QPropertyAnimation>#define INDENTATION 20class DepartNodeItem : public QLabel
{Q_OBJECTQ_PROPERTY(int rotation READ rotation WRITE setRotation)
public:DepartNodeItem(QWidget *parent = 0);~DepartNodeItem();void setText(const QString& title);void setExpanded(bool expand);int getIndentation();void setLevel(int level);int getLevel();private:int rotation();void setRotation(int rotation);private:void paintEvent(QPaintEvent *event);private:QPropertyAnimation *m_animation;// 部门名称QString m_name;// 部门IDQString m_id;// 旋转角度int m_rotation;// 当前节点缩进距离int m_indentation;// 当前节点的深度(级数)int m_level;
};#endif // DEPARTNODEITEM_H

departnodeitem.cpp

#include "departnodeitem.h"#include <QPainter>
#include <QDebug>DepartNodeItem::DepartNodeItem(QWidget *parent): QLabel(parent),m_rotation(0),m_level(0),m_indentation(0)
{setFixedHeight(32);setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);m_animation = new QPropertyAnimation(this, "rotation");m_animation->setDuration(50);m_animation->setEasingCurve(QEasingCurve::InQuad);
}DepartNodeItem::~DepartNodeItem()
{m_animation = NULL;delete m_animation;
}void DepartNodeItem::setText(const QString &title)
{m_name = title;update();
}void DepartNodeItem::setExpanded(bool expand)
{if (expand) {m_animation->setEndValue(90);} else {m_animation->setEndValue(0);}m_animation->start();
}int DepartNodeItem::getIndentation()
{return this->m_indentation;
}void DepartNodeItem::setLevel(int level)
{this->m_level = level;this->m_indentation = this->m_level * INDENTATION;
}int DepartNodeItem::getLevel()
{return this->m_level;
}int DepartNodeItem::rotation()
{return m_rotation;
}void DepartNodeItem::setRotation(int rotation)
{m_rotation = rotation;update();
}void DepartNodeItem::paintEvent(QPaintEvent *event)
{QPainter painter(this);{painter.setRenderHint(QPainter::TextAntialiasing, true);QFont font;font.setPointSize(10);painter.setFont(font);int txtX = m_indentation + 24;painter.drawText(txtX, 0, this->width() - txtX, this->height(), Qt::AlignLeft | Qt::AlignVCenter, m_name);}{painter.setRenderHint(QPainter::SmoothPixmapTransform, true);painter.save();QPixmap pixmap(":/tree/Resources/arrow.png");QPixmap tmpPixmap(pixmap.size());tmpPixmap.fill(Qt::transparent);QPainter p(&tmpPixmap);p.setRenderHint(QPainter::SmoothPixmapTransform, true);// 旋转m_rotation角度p.translate(pixmap.width() /2, pixmap.height() /2);p.rotate(m_rotation);p.drawPixmap(0 - pixmap.width() /2, 0 - pixmap.height() / 2,pixmap);painter.drawPixmap(m_indentation+6, (this->height() - pixmap.height()) / 2, tmpPixmap);painter.restore();}QLabel::paintEvent(event);
}

6)、EmployeeNodeItem类
EmployeeNodeItem.h

#ifndef EMPLOYEENODEITEM_H
#define EMPLOYEENODEITEM_H#include <QWidget>
#include <QPaintEvent>
#include <QPixmap>
#include <QSize>#define INDENTATION 20
#define HEAD_LABEL_WIDTH 40namespace Ui {
class EmployeeNodeItem;
}class EmployeeNodeItem : public QWidget
{Q_OBJECTpublic:EmployeeNodeItem(QWidget *parent = 0);~EmployeeNodeItem();public:void setFullName(const QString& fullName);void setSign(const QString& sign);void setHeadPixmap(const QPixmap& headPath);void setHeadPath(const QString& headPath);QSize getHeadLabelSize() const;int getIndentation();int getLevel();void setLevel(int level);private:void initControl();QPixmap getRoundImage(const QPixmap &src, QPixmap& mask, QSize masksize);private:void paintEvent(QPaintEvent *event);private:Ui::EmployeeNodeItem *ui;// 当前节点缩进距离int m_indentation;// 当前节点的深度(级数)int m_level;// 头像Label的宽度int m_headLabelWidth;
};#endif // EMPLOYEENODEITEM_H

EmployeeNodeItem.cpp

#include "EmployeeNodeItem.h"
#include "ui_EmployeeNodeItem.h"#include <QDebug>
#include <QPainter>EmployeeNodeItem::EmployeeNodeItem(QWidget *parent) :QWidget(parent),ui(new Ui::EmployeeNodeItem),m_headLabelWidth(0),m_level(0),m_indentation(0)
{ui->setupUi(this);initControl();
}EmployeeNodeItem::~EmployeeNodeItem()
{delete ui;
}void EmployeeNodeItem::setFullName(const QString &fullName)
{ui->lbFullName->setText(fullName);
}void EmployeeNodeItem::setSign(const QString &sign)
{ui->lbSign->setText(sign);
}void EmployeeNodeItem::setHeadPixmap(const QPixmap &headPath)
{ui->lbHeadPic->setPixmap(headPath);
}void EmployeeNodeItem::setHeadPath(const QString &headPath)
{/*ui->lbHeadPic->setScaledContents(true);QString style = ui->lbHeadPic->styleSheet();style.append("image:url(").append(headPath).append(");");qDebug() << style;ui->lbHeadPic->setStyleSheet(style);*/// 方式3.加载QPixmapQPixmap pixmap1;pixmap1.load(headPath);QPixmap pixmap2;pixmap2.load(":/tree/Resources//head_mask.png");//qDebug() << "m_level:" << m_level << "  m_indentation:" << m_indentation << " m_headLabelWidth:" << m_headLabelWidth << "  " << HEAD_LABEL_WIDTH;QPixmap roundPic = this->getRoundImage(pixmap1, pixmap2, QSize(m_headLabelWidth,HEAD_LABEL_WIDTH));this->setHeadPixmap(roundPic);
}QSize EmployeeNodeItem::getHeadLabelSize() const
{return ui->lbHeadPic->size();
}int EmployeeNodeItem::getIndentation()
{return this->m_indentation;}int EmployeeNodeItem::getLevel()
{return this->m_level;
}void EmployeeNodeItem::setLevel(int level)
{this->m_level = level;this->m_indentation = this->m_level * INDENTATION;this->m_headLabelWidth = this->m_indentation + HEAD_LABEL_WIDTH;ui->lbHeadPic->setMinimumWidth(m_indentation);
}void EmployeeNodeItem::initControl()
{}QPixmap EmployeeNodeItem::getRoundImage(const QPixmap &src, QPixmap &mask, QSize masksize)
{if (masksize == QSize(0, 0)){masksize = mask.size();}else{mask = mask.scaled(masksize, Qt::KeepAspectRatio, Qt::SmoothTransformation);}QImage resultImage(masksize, QImage::Format_ARGB32_Premultiplied);QPainter painter(&resultImage);painter.setCompositionMode(QPainter::CompositionMode_Source);painter.fillRect(resultImage.rect(), Qt::transparent);painter.setCompositionMode(QPainter::CompositionMode_SourceOver);painter.drawPixmap(m_indentation, 0, mask);painter.setCompositionMode(QPainter::CompositionMode_SourceIn);painter.drawPixmap(m_indentation, 0, src.scaled(masksize, Qt::KeepAspectRatio, Qt::SmoothTransformation));painter.end();return QPixmap::fromImage(resultImage);
}void EmployeeNodeItem::paintEvent(QPaintEvent *event)
{QWidget::paintEvent(event);
}

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